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ETH $1,683.94 +3.60%
BNB $600.88 +1.67%
XRP $1.17 +2.83%
SOL $66.86 +3.37%
TRX $0.3264 -0.51%
DOGE $0.0863 +2.35%
ADA $0.1671 +2.73%
BCH $206.43 -8.43%
LINK $7.99 +3.52%
HYPE $64.39 +9.11%
AAVE $64.37 +2.27%
SUI $0.7600 +1.67%
XLM $0.2004 -1.97%
ZEC $433.49 +1.61%

币安公布 Hamster Kombat 代币经济学,75% 的代币用于一二季玩家奖励

2024-09-13 10:44:57
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ChainCatcher 消息,币安公布 TON 生态游戏 Hamster Kombat 代币经济学。HMSTR 代币总量为 1000 亿枚,币安上线时初始流通量为 643.75 亿枚。

其中总供应量 60% 代币将用于第一季玩家奖励,15% 代币将用于第二季玩家奖励,3% 代币将分配给币安 Launchpool,4% 代币将用于流动性,8% 代币将分配给团队,4% 代币将用于营销,6% 代币将用于合作与资助。

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